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Ubisoft unveils Final Fantasy and Limbo inspired Child of Light

Written By Kom Limpulnam on Senin, 19 Agustus 2013 | 23.07

By Martin Gaston and Peter Brown

Developer Patrick Plourde unveils the first glimpse of Child of Light at GDC Europe 2013.

Ubisoft has shown a first glimpse of Child of Light, a downloadable title currently being developed at Ubisoft Montreal.

Speaking at a panel at GDC Europe, the game's developer Patrick Plourde--who was also the creative director on Far Cry 3--said Child of Light has been heavily inspired by the styles of Ghibli and Yoshitaka Amano, as well as classic Squaresoft PS1 RPG's Vagrant Story and Final Fantasy VIII.

Plourde said Child of Light will be a side-scroller that features RPG elements like stat growth and an epic "opera" story. The game will also feature co-op play.

The game is being designed as a "light" and "feminine" counterpoint to the male-focused games Plourde has previously worked on, and Plourde added that a third of the Child of Light development team is female.

Child of Light is being built using the UbiArt Framework, the same engine powering Rayman Legends and Rayman Origins. Plourde described it as a playable poem.

Platforms were not mentioned, but Plourde said he pitched the game to Ubisoft as a next-gen IP and confirmed the game would not be coming to mobile. Child of Light is due to be released in Winter 2013.

Plourde also added that Ubisoft was developing another unannounced game with the UbiArt Framework alongside Child of Light.


23.07 | 0 komentar | Read More

Batman: Arkham Origins ditches GFWL for Steam on PC

Batman: Arkham Origins on PC will be first in the series to use Steamworks as opposed to Games for Windows Live, Warner Bros. has confirmed.

Batman: Arkham Origins on the PC will not require the use of Microsoft's Games for Windows Live, Warner Bros. has confirmed.

The PC version of the game will instead use Valve's Steamworks to manage achievements and multiplayer, Warner Bros. has said to IGN. Both Batman: Arkham Asylum and Batman: Arkham City previously used the GFWL service on PC.

Warner Bros. did not mention if Batman: Arkham Origins would make use of other Steamworks features, such as cloud saves, Steam Trading Cards, and Big Picture support.

The single-player portion of Batman: Arkham Origins is being developed by Warner Bros. Montreal, with the multiplayer component being handled by UK developer Splash Damage.

Last week Microsoft confirmed that its efforts to retire its Microsoft Points currency would mean that GFWL users will soon be unable to purchase games from the Xbox.com store.

The recently-unveiled Batman: Arkham Origins collector's edition will also be unavailable on PC when the game launches on October 25.

Martin Gaston
By Martin Gaston, News Editor

Martin Gaston has absolutely never at all had the song from Beauty and the Beast sung to him at any point during his life, ever.


23.07 | 0 komentar | Read More

Destination: Gamescom

I've stuck by Pre-Ordering Playstation4 but I'm having doubts about their online servers, I hope it's somewhat reliable even though Xbox Live will in my opinion once again be the better experience but I am not too fussed about that I mainly chose Playstation4 because obviously NaughtyDog are the sauciest developers ever and it has no gimmicks and unwanted features that I don't want/use Skype, Twitch and Kinect etc also Playstation4 is cheaper and supposedly more powerful so why would I buy an Xbox One?....

The only Exclusive on Xbox One that interested me was Deadrising3 because I love Zombie games and it's a good gash but honestly.... Playstation4 is for games.. Xbox One is an entertainment hub but why I don't need it...

I can have Saucy Skype Sex not on Xbox One but guess where Microsoft?

My fucking laptop..... Microsoft are money grabbing mongs if anyone has any sense they'll go with Sony for next gen.


23.07 | 0 komentar | Read More

Ubisoft website details Fighters Uncaged sequel for Xbox One

Ubisoft looks to be gearing up to unveil the previously spotted Fighter Within as a follow-up to critically-mauled Kinect brawler Fighters Uncaged.

A now-removed page on Ubisoft's site for the game (spotted by All Games Beta) states that Fighter Within will be coming to Xbox One, and will use the machine's improved Kinect sensor.

Other than promising more technical precision for the fighting, Fighter Within also seems to be introducing local and online multiplayer to the series. "New Kinect's power dramatically improves the multiplayer experience," reads the now-removed text, "allowing you to invite and defy your friends over a good fight right in your living room, or to compete online against the world to become the ultimate fighter."

Fighters Uncaged was given a score of 2.0 in its GameSpot review, and subsequently became the lowest score given to a game by GameSpot in 2010.

"The only thing you'll get out of this game is a sweat," said reviewer Mark Walton at the time, "as you manically punch at the air in frustration. No matter how eager you might be for a Kinect-powered brawl, Fighters Uncaged is one game that's worth leaving locked up."


23.07 | 0 komentar | Read More

WildStar will be a subscription-based MMO

Upcoming sci-fi MMO WildStar will require a subscription to play when it launches on PC in Spring 2014, developer Carbine Studios has confirmed.

Carbine will sell 1, 3, 6, and 12 month subscriptions for WildStar, with prices ranging from $14.99/€12.99/£8.99 for a rolling one-month subscription, to $10.99/€9.99/£6.99 a month when purchasing a year's subscription upfront.

Alongside regular subscriptions, WildStar will also feature an in-game item--C.R.E.D.D.--which will add 30 days of subscription time to a users' account when used. C.R.E.D.D. will be sold in WildStar's Community Exchange, an in-game store that will always sell items anonymously to players at the lowest available price at the time.

C.R.E.D.D. will also be sold for real money, with its price set at $19.99/€16.99/£11.99. C.R.E.D.D. can be stockpiled, but cannot be gifted or traded.

The standard edition of WildStar will be sold for $59.99/€44.99/£34.99 and will contain the game, 30 days of subscription time, and 3 week-long guest passes, adds Carbine.

Carbine also confirmed that it was investigating the possibility of incorporating microtransactions into the game, but is yet to introduce such a scheme. "We're interested in microtransactions, but only if we can offer it in a way that fits with the vision of WildStar. We're approaching this topic very carefully and will share details as they come available," said the developer in a statement.


23.07 | 0 komentar | Read More

Apple to reveal next iPhone Sept. 10 - Report

Written By Kom Limpulnam on Senin, 12 Agustus 2013 | 23.07

Cupertino technology giant expected to unveil latest iteration of popular smartphone during special event next month.

Sources have told The Wall Street Journal's AllThingsD that Apple is expected to announce the next iPhone during a special event on September 10.

Apple announced the iPhone 5--the latest iteration of the popular smartphone--during a September 2012 event. That phone went on to sell 5 million units in its first weekend on the market.

In addition to an iPhone 5 upgrade, Apple is rumored to be at work on a less expensive iPhone, as well as an iWatch.

Apple was a major partner for Battlefield and Mass Effect publisher Electronic Arts in the latest quarter. For the first time in the company's history, Apple was EA's most significant retail partner measured by overall sales during the April-June period.

Eddie Makuch
By Eddie Makuch, News Editor

Eddie Makuch (Mack-ooh) is a News Editor at GameSpot. He works out of the company's Boston office in Somerville, Mass., and loves extra chunky peanut butter.


23.07 | 0 komentar | Read More

Wii U pricing not the issue, says Iwata

It's not the Wii U's pricing that is hurting the system's sales potential, but rather a lack of compelling software, according to Nintendo president Satoru Iwata.

"If the price is actually an issue [with Wii U], then there is some contradiction between the current sales balance between the basic and premium versions of the Wii U," Iwata told CVG.

"The basic version should have sold a lot, but the fact of the matter is that people are buying more of the premium version. So the issue is not there," he added.

The Wii U has sold 3.61 million units since launch late last year and only 160,000 systems during the April-June quarter. Nintendo plans to sell 9 million consoles by March 2014.

The console is currently available at $300 for an 8GB Basic model and $350 for a 32GB Deluxe version. Nintendo is selling every Wii U at a loss.

Iwata explained that the "real issue" that is holding the Wii U back is a lack of software. The "only solution" is, according to Iwata, is to provide gamers with "a number of quality titles."

Nintendo is planning to do just that. The company shipped Pikmin 3 earlier this month, and has a number of marquee first-party titles on the way this year, including The Legend of Zelda: Wind Waker HD (October), Donkey Kong Country: Tropical Freeze (November), and Super Mario 3D World (December).


23.07 | 0 komentar | Read More

PS4 EverQuest Next not a priority

A PlayStation 4 version of Sony Online Entertainment's upcoming massively multiplayer online role-playing game EverQuest Next could one day happen, but it's not the developer's main focus.

"We're very serious about this being a PC-orientated launch. Now, you're dumb not to explore other options with a business of this type, but we're very serious about developing for the PC," producer David Georgeson told Eurogamer.

Georgeson said Sony Online Entertainment is very familiar with the PS4, as the company is bringing two of its biggest titles, DC Universe Online and PlanetSide 2, to the console.

"So we have a lot of people becoming extraordinarily knowledgeable with that box," he said. "We're not adverse to the idea, but we're not going down that path yet."

EverQuest Next was announced earlier this month. Unlike other MMOs, it has no levels and features more than 30 unique classe. The game also boasts destructible environments, allowing players to dynamically shape the world around them.

Also part of the EverQuest Next package is a world-building tool called Landmark. It allows players to create structures using Sony's own Player Studios Software. Landmark will be available as a free download this winter, while EverQuest Next does not have a release date.

→ More coverage of PS4 on GameSpot.com


23.07 | 0 komentar | Read More

Xbox Live Gold Family Pack subscribers to get individual accounts

Microsoft will begin changing Xbox Live Gold Family Pack accounts into individual Xbox Live Gold accounts from the end of August, the company has said.

Xbox Live Gold Family Pack accounts will begin transitioning from August 27. Microsoft introduced the Xbox Live Gold Family Pack in November 2010, allowing one primary account holder to share Xbox Live Gold features with up to three family members.

Each individual Gold account will have the remaining subscription time on the former Family Pack account, alongside three extra months.

After transitioning into individual Gold accounts, activity monitoring features will no longer be available. These allowed parents to keep track of what their children were playing, but Microsoft says its parental control settings will still be available.

Microsoft will also be removing the ability for the parent account to allocate Microsoft Points to other accounts. Microsoft Points themselves will also be phased out alongside the next Xbox dashboard update.

The option to purchase Xbox Live Gold Family Pack subscriptions was removed earlier in the year, meaning the imminent conversion will only apply to existing accounts.

The company also recently reintroduced the ability to share games with family and friends to the Xbox One, which launches later in the year.

For more information on the switch, check out Microsoft's official FAQ on the matter.

→ More coverage of XBOXONE on GameSpot.com


23.07 | 0 komentar | Read More

Grand Theft Auto V online video and info coming this Thursday

Rockstar to release a new gameplay video for Grand Theft Auto Online on August 15.

Rockstar Games will release a gameplay video and new information about Grand Theft Auto V's upcoming online mode on August 15, the company has announced.

Grand Theft Auto Online was briefly teased at the end of the company's previous Grand Theft Auto V trailer, showing dozens of players roaming around the city of Los Santos. Rockstar has previously confirmed that footage for previous trailers has been captured from the PlayStation 3 version of GTA V.

The game could sell as many as 20 million copies before the end of March 2014, according to Sterne Agee analyst Arvind Bhatia.

Grand Theft Auto V will be released for PlayStation 3 and Xbox 360 on September 17. The petition to bring the game to PC has now passed 200,000 signatures.

Martin Gaston
By Martin Gaston, News Editor

Martin Gaston has absolutely never at all had the song from Beauty and the Beast sung to him at any point during his life, ever.


23.07 | 0 komentar | Read More
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